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#include <bits/stdc++.h>
#define PI acos(-1)
using namespace std;
int main()
{
double a;
while(scanf("%lf",&a)==1)
{
double x, y, z;
z = a*a - a*a*PI/4;
z -= a*a*PI/4 - a*a*PI/6 - ( a*a*PI/6 - a*a*sqrt(3.0)/4 );
y = a*a - a*a*PI/4 - 2*z;
x = a*a - 4*y - 4*z;
printf("%.3lf %.3lf %.3lf\n", x, 4*y ,4*z);
//https://www.mathalino.com/reviewer/plane-geometry/01-arcs-quarter-circle
//https://www.mathalino.com/reviewer/plane-geometry/02-area-common-arcs-quarter-circles
}
return 0;
}
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